Outside of those, Reggie (the weird dog-thing) has extra animation for winning the bonus levels, he gets sick if you eat all the fruit, and he pees on the statue of Chuck Sr. To play SNES roms, an emulator is required. Kick, throw rocks and belly-butt your way through a multitude of comical zones, featuring 500 screens of exciting and addictive gameplay. I think this set-up still looks very cool in itself to be honest, and I think the foreground parallax is a nice touch. Chuck Rock is a 1991 slapstick side-scrolling platform video game developed and published by Core Design for the Atari ST and Amiga computers. And yet, I can't help but think that some of the Genesis games turned out better than they did on the SNES. There is also a puzzle element to the game, as certain rocks are used to reach high areas. The Ostrich section in the Mega Drive version kind of felt like a bonus stage, it was fast, full of candy, and had very few hazards and enemies, here its more like a normal level and you have to be more careful on it. google_ad_height = 90; The main player, and all the enemies are animated with loads of frames, and all contain a respectable amount of charm, and life. CD32 - This is the same as the Mega CD version, but it has additional tracks on top of the ones added to that version, as here "Fruit Mountain" has different music to the two snow levels, and "Smelly Sewers" has different music to "Car Factory" too, leading this version to have the highest number of unique tunes out of all the versions. The Genesis had the faster processor but not the color palette, hardware scaling or symphonious sound chip. Some of the creatures you have to kill are green dinos, orange dions, and purple rinos. Most of the sports games, for example - though some of the later Madden and NBA Live games were very good on SNES, those series always excelled on the Genny, at least in my eyes. In fact I have been playing Chuck Rock all of today. Amiga - For the most part this plays very similarly to the Mega Drive game, but there are quite a few areas where it deviates from its counterpart, most of the level layouts actually have the occasional difference here, and there are some exclusive stages, whilst some other stages seen in the Mega Drive game are absent. Where it comes to the songs themselves though Its harder to make a judgment, the new music for the lava levels especially seems inferior to how it was on the Mega Drive (personally I think the music managed to fit the stages much better in that instance), my opinion of the "Dippy the Dinosaur" music is mixed (it now sounds more like a Beach Boys, or Jan & Dean song), and to be honest I think I prefered the old bonus stage music too, on the upside though I definitely prefer the new first level music here, as well as the new "Fruit Mountain" track. One of the especially noteworthy compositions here is the one for the lava levels. Important!! Genesis was faster, so gameplay and response was generally better SNES had better graphics and sound, so it usually looked and sounded better ===== Games with similar ports on both SNES and Genesis: ===== 3 Ninjas Kick Back Aaahh!! Mega Drive - For the presentation this is not really that great, there's a pretty nice menu screen with loads of parallax clouds, but outside of that there's just a between-levels picture of Jr (which I might add is hideous, and makes him look like he's carved out of wood). Lastly, this game is full of some very nice looking effects, most noticeably there are some well made wavy effects for both the water, and heat focused levels, but there's also a pretty cool rotation effect on the "Dippy the Dinosaur" stage. This section is actually a hard one to judge, as essentially it comes down to traditional, quality animation vs flashy effects. One day, Ophelia Rock is kidnapped by jealous local bully Garry Gritter (a pun on the name of contemporary pop star Gary Glitter) and carried off to Gritter's hang-out in the creepy dinosaur graveyard. Some dinosaurs will assist Chuck, such as the brontosaurus that helps Chuck across a swamp, although almost all dinosaurs encountered will attack Chuck. Mega CD - All the music for this version was completely re-done to take advantage of the CD format, as such it makes my job much harder as I'm judging a whole bunch of different songs across multiple levels. Chuck Rock (Europe) 2,829 1 0 0 Caveman Chuck Rock must save his wife from dinosaurs by beating down enemies with his stomach and by hurling rocks in this side-scrolling action game. Chuck Rock II Comparison: Genesis Vs Amiga ... Chuck Rock II Comparison: Genesis Vs Amiga. //-->. The two other major changes here are to the Ostrich Stage (part 2 of "Butterfly Grove"), and the Moose stage ("Meet Morgan Moose"). So, the question is, how do I feel about all the differences? Released in 1992. Learn how and when to remove this template message, Monty Python's Flying Circus: The Computer Game, https://en.wikipedia.org/w/index.php?title=Chuck_Rock&oldid=992969302, Super Nintendo Entertainment System games, Video games developed in the United Kingdom, Articles needing additional references from November 2015, All articles needing additional references, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Articles with unsourced statements from June 2019, Articles with unsourced statements from March 2019, Creative Commons Attribution-ShareAlike License, This page was last edited on 8 December 2020, at 02:37. Alternatively the character could pick up and "chuck" rocks at opponents. Mega Drive/Mega CD - The animation in this game is very good. The jump sound effect for the animal helpers is still absent, and the sound effect for the enemies when they take damage is still inferior to the Amiga versions. Mega Drive - Chuck Rock II is your general platform game really, Chuck Jr has to navigate through the levels jumping over hazards and dispatching the enemies with his club, some of the more interesting elements in the game are the animal helpers, which you can jump onto and ride for short periods of time. Chuck Rock on the Sega Genesis. Unlike the Mega Drive game, this has 4 stages in the first level (the Mega Drive misses Amiga's stage 3), the 3rd stage on the Amiga had you jumping around in a specific Triceratops stage, whilst in the Mega Drive version the Triceratops was featured in what is the Amiga 4th stage, with that stage's layouts also slightly altered (in the Mega Drive stage for instance the rock fall section doesn't take place, and some of the platforms are in different places). Deiuos. Unfortunately, this title didn’t quite reach the same level of success, spawning only two more games related to the series. For me personally, I think that a game like this (which is not exactly brimming with originality in the gameplay department) needs something to make it stand out, and for me the humour, and charm is one of the only things which push this game into the "above average" bracket, I simply find both the Amiga versions more likeable overall, whilst I find the flashy Sega versions to be a little bit overly brash and ugly on some stages. [citation needed]. The "Dippy the Dinosaur" stage, lava stages, and snow stages all look especially impressive, with some very vibrant colours, nice combinations, and excellent shading going on, but some of the other stages can have less than stellar colour choices and these stages can look a bit grungy/dirty at times (see screenshot 1), some others are also a little over-reliant on basic, primary colours (again Butterfly Grove). Mega Drive/Mega CD - The colour use here is pretty good overall, though can be a bit inconsistent at times. Firstly, obviously the quality is much higher here, its CD audio we're talking about! Title : Chuck Rock II : Son of Chuck Publisher : Core Design Developer : Core Design Genre : Action Platformer Players : 1 Release Date : 1993 Estimated Value (as of today's date) : $7 - $10 Hmm, I wasn't really planning on playing another CHUCK ROCK game so soon, but I guess I have to suffer through this one and get it over with. Chuck Rock (U).zip: Console/System: SNES: Genre: Platform: Filesize: 496.75KB: Region: USA: Year of release: 1991: Downloads: 187: DOWNLOAD Chuck Rock ROM (Download Manager) DOWNLOAD Chuck Rock ROM (Direct) PLAY Chuck Rock ONLINE. The background animations here are much weaker than they were in the Mega Drive game, the lava does a much more simplistic colour cycling animation, there are no embers, and there's no wavy heat or water effects for those levels. Download game manual. Amiga/CD32 - A lot of the levels here have a much more restrained look, and some look the better for it (the last stage of level 1), but for the majority its just the Mega Drive game with fewer colours, and more dithering (in the lava, and water levels the platforms here re-use more of the background colours, and in "Dippy the Dinosaur" there's tons more dithering). Chuck Rock 2 ISO file is available in the USA version at our library. All about Chuck Rock at RetroGamerClassics Amiga/CD32 - Generally the detail and pixel art in this version is better than it was in the Sega versions. Chuck Rock (USA) 222 2 0 0 Caveman Chuck Rock must save his wife from dinosaurs by beating down enemies with his stomach and by hurling rocks in this side-scrolling action game. Published by Core Design Ltd.. --------------------------------------------------------------------------------------------------------------, Winner Is: Draw between Mega Drive, and Mega CD, Winner Is: Draw between Mega Drive and Mega CD, Winner Is: Draw between CD32, and Mega CD. Mega Drive/Mega CD - The main scrolling is smooth, and the backgrounds often have ten odd layers of parallax, which is more than most platformers on Mega Drive have! Chuck Rock II Son of Chuck for the Sega Genesis. Unlike the parallax filled Mega Drive version, this has the ground, one layer of background parallax, and one layer of foreground parallax. In the first set of levels for instance you find here many more elements placed throughout the stages (such as trees, houses, and cars), the background itself is more packed with detail, whilst it was fairly sparse on Mega Drive (see screenshot 1, the houses are bigger, and less spaced apart on Amiga), there are other nice touches which were not apparent before, such as the fact that you're swinging on a lizards tail now instead of a generic rope (again screenshot 1), and there's also another enemy, the busty cavewoman. The advantages to … This could well be the most subjective comparison I've done so far. A Commodore 64 port followed in 1992 and an Amiga CD32 version in 1994. Chuck Rock 2 file size - 542.2KB is absolutely safe because was tested by virustotal.com. Nonetheless around the time of the game's release, Core commissioned a comic strip in the long-running UK children's magazine LookIn, centering on the day-to-day lives of Chuck, Ophelia and Junior. Some of the main examples I can think of are that here the turtle has an extra yelping animation as it jumps out of the lava, the bird boss waves a white flag after you defeat him, and the shark leaps out of the water on the "Wacky Waterfalls" stage (this was actually noticeably odd on the Mega Drive game, as all you got was a fin going back and forth). In Chuck Rock you have to kick, belly but, and throw rocks to make your way through the levels. 1. BC Racers retained the characters of Chuck Rock as well as his son Chuck Junior. google_ad_width = 728; The character of Chuck Rock was an early mascot for Core Design before the introduction of Lara Croft in the 1996 game Tomb Raider, and the character of Chuck Rock himself and his family even featured in some UK comic books of the 1990s. The Moose stage on Mega Drive had you careening down a mountain on a run-away moose, here the stage has been replaced with a different level that has you riding around on the goat again, and its a more traditional platforming stage. Chuck Rock II for Genesis Download Games Chuck Rock And .Also Games With Game Chuck Rock Classic Game Chuck Play Classic Game. Health is indicated by the size of a heart icon. This TAS video (Tool-assisted speedrun) demonstrates how to complete the game in a record time of "15:21.38", using tricks and exploiting glitches. In order to be able to play this game you need an emulator installed. GG Chuck Rock (Another platform) SNES Chuck Rock (Another platform) Genesis Chuck Rock (USA) in 08:51.43 by adelikat. Plug a controller into the system. Help Chuck in his quest to rescure Ophelia from the clutches of the evil Gary. Download it 359KB, Read Read our Review Watch screenshots and get 100% working cheats. Mar 29, 2019 - Want to know what the definitive version of Chuck Rock II: Son of Chuck is? which was shouted by Chuck at the start of each level. Title screen. View video of game. Insert the CHUCK ROCK Game Pak, label facing front, in the system Game Pak slot. As a meta-referential joke, Chuck Jr owned a 'SteggaDrive' console, as a reference to the Mega Drive name. Video review of Sega Game Gear and some games (Mike Matai reviews the Sega Game Gear and some games, including Chuck Rock on Game Gear.) Category: Emulator Genesis. Mega-CD - This version is virtually identical to the Mega Drive version, the only real differences I've noticed are that here the rotating rocks have been revamped (and funnily enough look worse now in my opinion), and the entrance of the bird on the "Dippy the Dinosaur" stage has been noticeably improved. Chuck Rock is a slapstick side-scrolling platform video game of the early-to-mid 1990s, which was initially created by Core Design in 1991 and was subsequently ported to a large number of home consoles of the time over the next few years. Check out Retro-Sanctuary's in depth comparison of the different versions here .. Play it! Mega Drive - The sound effects here are good, and do the job respectably but I don't think they quite live up to the other versions (the burning turtle's yelp really isn't that good for example), and there are also some seemingly unpolished areas (Jr's idle animation for instance has him turning to the camera and moving his mouth, but saying nothing). Chuck Rock II: Son of Chuck was more aimed at a younger audience than its predecessor, and the player character was not actually Chuck Rock himself but his infant son, Chuck Junior. This classic game has been cleaned, tested, and is backed by our 90 day no questions asked returns policy! Chuck must go to her rescue, searching for her in primeval jungles, swamps, lakes, an ice-capped mountain top, caves, and even the insides of a gigantic dinosaur. The setting of the game is a prehistorical Stone Age-era world that is shared by both neanderthals, woolly mammoth, saber-tooth tigers, dinosaurs, and various assorted wild primeval monsters such as prehistoric mammals, giant insects, human-eating plants, and other exotica; thus, the setting is similar to that of films such as One Million Years B.C., or television shows such as The Flintstones or Dinosaurs. 1). /* Advert 5 */ It was not as well received by fans. Out of the new sound effects the growl is pretty good, whilst the belching noise is just annoying (it actually plays over, and over during the course of one of the stages). Lastly, the two tree stages are busier, and more interesting in this version than they were in the Mega Drive game, here there's a lot more going on, with spiders swinging on webs, and hands throwing rocks at you from holes in the wall. 4. Turn off your Super Nintendo Entertainment System by sliding the POWER bar away from the Game Pak slot. The game was designed by Toby Gard, who later created Lara Croft. Virgin Interactive published the game for the Sega Mega Drive/Genesis, Master System, and the Game Gear. Chuck Rock is one of my favorite games for Sega Genesis. As I say, the Megadrive version of Chuck Rock is mostly identical to the original computer games, but here’s something that’s different: in the Amiga version, this huge dinosaur tried to take an actual shit on Chuck’s head when he walks underneath it. A direct sequel came in 1993 in the form of Chuck Rock II: Son of Chuck, which was also ported to several consoles like its predecessor. In 1991, Core Design and Virgin Games released a hit platformer called Chuck Rock for multiple formats, and the game was a massive hit. Where it comes to the rest, the tree stages are better on Amiga in my opinion (those stages were actually a bit dull on Mega Drive), and Spooky Cave is pretty comparable in gameplay (its pacier on Amiga, but the Mega Drive version is more tense). Amiga - The music here is pretty good, its the same compositions as the Mega Drive game, but it tends to sound a little sparser, and less complex here, the Mega Drive music also sounded a bit clearer. Chuck Rock hasn't been the same since his long-time rival in love, Gary Gritter, kidnapped his wife, the beautiful Ophelia. Chuck Rock hasn't been the same since his long-time rival in love, the evil Gary Gritter, kidnapped his wife, the beautiful Ophelia. Health and score can be raised by finding dinosaur steaks and eating them. It was followed by an enhanced Sega CD version and the eventual sequel. Chuck Rock II for Genesis. Moving through the levels this carries on, the lava stage has an added dinosaur skeleton as a platform, the tree stages have spider webs, holes peeking through to the outside world, and leaf platforms, and the snow themed stages have the moon, and the tops of mountains peaking through the clouds (see screenshot 3). This version has a new slide show intro which explains the plot of the game, and is done to a very good standard. Mega Drive - There's a good degree of detail here in the graphics. It boasted lush visuals, large and detailed bosses, and possibly the most unattractive protagonist this side of Boogerman. I think I'll have to give it to the Mega Drive as its lava levels are particularly impressive. and also, this has more tracks too (Butterfly grove shared music with Wacky Waterfalls originally, but each has a different composition here). ... Cs Snes; Genesis Men; eWinLand Channel. ! I can play for hours! Also, whilst most of the levels tend to have more detail here, the "Fruit Mountain" stage actually looks worse, with a scaled down mountain backdrop, and a weaker horizon. Outside of the main levels there are a few stages which try some different things, there's a lava level where the tree sways back and forth (with a nice rotation effect), and there's a stage where you have to ride a run-away moose as he slides through the snow. Most Genesis ran at higher resolutions than SNES games (320x224 vs. 256x224), however, so some games looked sharper on the platform. Mega Drive - Chuck Rock II is your general platform game really, Chuck Jr has to navigate through the levels jumping over hazards and dispatching the enemies with his club, some of the more interesting elements in the game are the animal helpers, which you can jump onto and ride for short periods of time. Play Game music. The game was subsequently published by Krisalis Software for the Acorn Archimedes. Overall this is more drab looking than the Mega Drive game, but still looks pretty comparable, the only big exception being the "Fruit Mountain" stage, which looks very low colour in comparison to the Mega Drive. Turn on the system by sliding the POWER bar toward the Game Pak slot. Thanks to Anthony for the request via Patreon. Box artwork. Little Predators; Outside of those subjective preferences, in my opinion the CD32 version definitely has the best sound of all the versions, both music, and sfx, no question. Popular SNES emulators include ZSNES v1.36 for Windows , ZSNES v1.36 for DOS , Snes9x v1.41-1 for Windows . Amiga CD32/Mega CD - These versions have replaced the slide show intro with a fully animated intro. Other prehistoric racers include Millstone Rockafella, Brick Jagger and Jimi Handtrix. The same studio who were later responsible for the creation of Tomb Raider. Screenshot of game. Amiga/CD32- The main scrolling here is fairly smooth, but not quite as good as the Mega Drive game. The game was generally well received among the fans of the consoles in question, and BC Racers was named the Best Sega CD Driving/Racing Game of the Year in GameFan's 1994 "Megawards" (Vol 3, Iss. Chuck Rock II: Son of Chuck is a slapstick side-scrolling platform video game developed by Core Design and published by Virgin Interactive Entertainment in 1993 for the Amiga, Amiga CD32, Sega Game Gear, Sega Mega-CD, Sega Master System, Sega Mega Drive/Genesis..